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Archive for the 'mashups' Category

If you want to remix and mashup your own media with licensed content from top branded sources, and monetize the resulting rich-media presentations, you need look no further. Personal media remixing and publishing tools are hot stuff at the moment, with tools like the recently reviewed Flektor, Splashcast, Vuvox and Scrapblog offering different approaches to the trend. The key defining feature of all of these tools is the ability to take your existing media - whether from your hard drive or existing web services like Flickr or YouTube - and blend them together into new combined presentations. These final presentations can then be embedded into your blog, website or social networking service profile, letting your friends or users check out …

Digital content is easier than ever to not only store and share online, but also edit and mashup into new and great looking remixes. Now it is possible to do all of this and more from a single browser-based application. The latest breed of web applications have moved on a step from the first wave of Web 2.0 services that made it easy to get your media online and share it with your friends. Flickr and YouTube are but two of the many popular services that have transformed the web from a static, text-driven medium into one dominated by photo-sets and web-video. The new wave of web apps let you take the media that you\’ve uploaded to the Internet and …

Yahoo! Pipes, is essentially a very powerful RSS feed remixer, which goes well and beyond the original newsmastering concept I described a few years ago. Potentially, Yahoo! Pipes is a highly disruptive visual programming environment that puts in the hands of many people the ability to create web mashups and web-based applications that combine data from different sources with much greater ease and effectiveness.

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Photo credit: Jack Parry

Put simply, Yahoo! Pipes is a way of visually manipulating data feeds from around the web, and mashing them together into new interactive creations.

Yahoo! Pipes lets you drag and drop different information feeds - for example, the latest news items from your favourite news sources, or search queries from the online shop of your choice - and combine them through a series of filters into so-called “pipes”.

The term “pipes” comes from the Unix operating system terminology and refers to the ability to connect sources of data to filters and utilities.

A pipe is a way of constructing ad-hoc workflows composed of any number of inputs, filters, and manipulation tools. And the beauty of the whole system is that they all use a very simple input and output method, so there’s a nearly infinite set of ways you can combine and recombine them.

Wikipedia says: “In Unix-like computer operating systems, a pipeline is the original software pipeline: a set of processes chained by their standard streams, so that the output of each process feeds directly as input of the next one. Filter programs are often used in this configuration. The concept was invented by Douglas McIlroy for Unix shells and it was named by analogy to a physical pipeline.

While Yahoo! describes its new service as “an interactive feed aggregator and manipulator” that allows you to “create feeds that are more powerful, useful and relevant” the real potential of Yahoo! Pipes sits all in the promise of “turning the web into a programmable environment for everyone.

Pipes examples currently in circulation include a New York Times Thru Flickr application that matches images from photo sharing website Flickr with news items from the New York Times, and an aggregated news alert pulling in the latest headlines from Yahoo, Google, MSN, Findory, Bloglines and Technorati.

In essence here is a service that promises to let everyday people (perhaps with a slightly geeky streak) grab different data from all over the web and manipulate it to do their bidding, simply by dragging and dropping elements around a visual interface.

But how does it work?

Who is likely to use it?

What do experts think about it?

In this mini-guide to Yahoo! Pipes, me and Michael Pick have summarized, organized and commented the key facts, issues, and thoughts that have emerged from the Web in the few hours that have passed since Yahoo! Pipes launch.

Read on to find out:

  • What it is - what exactly this tool is capable of

  • Usability - the latest feedback on how to go about using Yahoo Pipes!
  • Examples - how the tool has been put to use so far, and for what
  • Positive buzz - the positive feedback bouncing around the blogosphere about Yahoo! Pipes
  • Concerns and caveats - the potential issues users might face
  • Related tools - the rollcall of other similar services and tools out there already
  • Here, the details:

    yahoopipes.jpg
    Photo credit: Mateusz Zagorski

    What are Yahoo Pipes?

    Mashups are applications that merge data from different sources and bring them together to serve a new purpose. If you’ve ever run into an online map that displays photos of key sights, or clicked on a person’s name to make an instant Skype call, you might well have come into contact with mashups.

    The problem with mashups is that you need to be a code genius programmer to have a hope of making your own. This is where web widgets come in handy, given that they give you the chance to plug this mashup content right into your website as easily as you might embed a YouTube video. But still, as much as you can fiddle with widgets and bend what they do slightly to your needs, the level of control you have is limited to say the least.

    yahoo_pipes1.jpg
    Photo credit: Richard MacManus

    Enter Yahoo! Pipes, which, while certainly not as easy to get to grips with as widgets, certainly take the pain out of mashing up your online data sources. If this sounds a little geeky, the long and the short of it is this - it is. While I would trust my grandmother to throw together a widget or two, Yahoo! Pipes would probably present her with a few more problems.

    So what we have in Yahoo! Pipes is a way of programming without really programming. Instead of typing in code, you drag and drop tools and filters around a visual interface, filling in the details as you go. As Yahoo! Pipes is based on a social network paradigm, there are lots of prefabricated elements that you can grab from other users and change slightly to suit your needs.

    So while a lot of the more complicated mashups being put together with Yahoo! Pipes are likely to be from the geek fraternity, less tech-savvy users will be able to go in, copy and tweak the work already done for them by the caring, sharing members of the community. Let’s say that someone had already made a news aggregator that pulls in the latest headlines from generic sources like Yahoo News, CNN and the BBC. It wouldn’t be too difficult to go on in there, use this mashup as a starting point, and swap the news feeds for something more suited to your needs - Tech news sites, for instance.

    Usability

    Obviously the chief appeal of Yahoo Pipes! is in the fact that it takes coding out of the equation of creating mashups, and instead brings a user-friendly visual interface into play. But just how user friendly is it, and who is likely to be able to make use of the service in its early beta stage?

    pipes_edit_interface.jpg
    Photo credit: Brady Forrest

    Reports vary as to the ease of use of the service, with some suggesting that it is a piece of cake to get stuck in and working with mashups, others suggest that it is not quite ready for primetime, and is more likely to be of use to the tech-savvy. Brady Forrest notes that:

    The Pipes editor/creator is a really amazing piece of software. You are presented with a white, graphpaper-esque canvas to build your pipe on. A toolbox with a slew of potential modules is on the left, tabs for working with multiples pipes are across the top, and a debugger on the bottom. To build the Pipe you drag modules onto the canvas, enter the relevant data and connect them together via “wires”.

    Brady Forrest, O’Reilly Radar

    His enthusiasm is mirrored by Nik Cubrilovic, who emphasizes not only the interface design, but the speed and simplicity with which it can be put to use:

    The beauty of the application is with its simplicity - a user can take any sources, user input requests or the above mentioned module and drag+drop them into place and then connect the pipes. Within minutes I had built an application (also known as a pipe, they should probably change the name as not everything can be a pipe) that would search for ‘Techcrunch’ in a variety of feeds, bring that data together, sort it and filter it for unique results.

    Nik Cubrilovic - TechCrunch

    Richard MacManus is slightly more reserved about this ease-of-use, and while he seems enthusiastic about the service, brings in the first hint that it might not be entirely suitable for Joe Public to make use of:

    The UI seems a little geeky and kind of reminds me of Ning (not sure if that’s a compliment or not, as Ning never took off). But I’ve long thought that RSS remix feeds are the future of RSS - and certainly one way to try and filter information overload. So this is a great move by Yahoo to release an RSS remix service to the early adopter crowd.

    Richard MacManus, Read / Write Web

    This praise mixed with a gentle warning about Yahoo! Pipes’ complexity also finds its way into Anil Dash’s coverage of the service. The message seems clear - this is not going to have the same market penetration as MySpace or YouTube:

    Pipes combines a remarkably sophisticated development environment with some core social features such as the ability to clone or share the web services you produce. The service is fairly approachable, but somewhat complex once you get just under the surface, and should be moderately successful while radically raising the bar for other tools in its category.

    Anil Dash, Dashes.com

    Even Tim O’Reilly, who authored a veritable love sonnet to Yahoo! Pipes stresses this same point:

    It’s not quite as easy as drag and drop. I have to understand the query syntax of the sites I want to search, and modify the URL-builder modules to use that syntax rather than the syntax of the sites I’m replacing. But it’s relatively easy once you play around a bit.

    Tim O’Reilly, O’Reilly Radar

    In short then Yahoo! Pipes would seem to be something less than rocket science, but certainly taxing enough to make several tech luminaries issue caveats about its complexity and slight inaccessibility to the technologically uninitiated.

    Examples

    The following list includes some of the Yahoo! Pipes currently in circulation:

    • Apartment Near Something - allows you to input what you would like to be near (a mountain, a shopping mall), which city you would like to be in or close to, and how far you would be willing to travel, before spitting out geographical data to fit your query.

  • A Yahoo blog feed aggregator
  • A hot deal search that searches numerous shopping search engines to get you the best price on the item of your choice
  • Aggregated news feeds from the top online news sites
  • Browse the other Pipes available at Yahoo! Pipes
  • Positive buzz

    There will be more than a few champagne corks popped at Yahoo! HQ tomorrow, given that the response to Yahoo! Pipes has been resoundingly positive, and as widespread as any PR agent could dream of. Perhaps the least restrained, and glowing of the responses comes from Tim O’Reilly, who sees the service as a new step forward in the evolution of the web. He writes:

    Yahoo!’s new Pipes service is a milestone in the history of the internet. It’s a service that generalizes the idea of the mashup, providing a drag and drop editor that allows you to connect internet data sources, process them, and redirect the output. Yahoo! describes it as “an interactive feed aggregator and manipulator” that allows you to “create feeds that are more powerful, useful and relevant.” While it’s still a bit rough around the edges, it has enormous promise in turning the web into a programmable environment for everyone.

    Tim O’Reilly - O’Reilly Radar

    pipesaggregator.jpg
    Photo credit: Tim O’Reilly

    Pete Cashmore is less grandiose, but nevertheless sees the service as a step in the right direction. He notes that:

    Pipes is still a little geeky, admittedly, but it’s a great first step in creating a mashup tool for the masses.

    Pete Cashmore, Mashable

    Overall, however, the feedback on the service falls somewhere between these two examples, making Yahoo! Pipes’ reception an incredibly positive affair. It is easy to see how, while the service might not be a killer app in terms of market penetration, it is certainly leading the way and hinting at the shape of things to come for the evolving social, malleable web.

    Concerns and caveats

    While the mood is a largely positive one out in the tech blogosphere, a couple of concerns and caveats have risen from the jollity. Chief among them is the previously mentioned issue of usability:

    Now, while I say Pipes opens up mashup programming to the non-programmer, it’s not entirely for the faint of heart. At minimum, you need to be able to look at a URL line and parse out the parameters (so, for example, you can use Pipes’ “URL builder” module to construct input to a site’s query function), understand variables and loops, and so on. But you don’t really need to know these things to get started

    Tim O’Reilly, O’Reilly Radar

    yahoopipes-1.jpg
    Photo credit: Niall Kennedy

    The other possible issue raised is from a content publishers perspective. While consumers might welcome the ability to weed out advertising content from blog posts, for instance, this could potentially threaten the livelihood of those pro-bloggers that rely on this important revenue stream:

    Yahoo! Pipes makes it easy to remove advertising from feeds or otherwise reformat your content. I already know a few publishers who hold back the publishing the full content of their posts for fear of easy resyndication and brand dilution, and if Pipes becomes popular publishers might hold back a bit further or ban Yahoo! Pipes outright. A Yahoo! Mail user searching for a new feed subscription will likely choose an identical feed labeled “No Ads!!!” associated with their favorite brands.

    Niall Kennedy - Niell Kennedy.com

    On the one hand the usability issue threatens the extent to which Yahoo! Pipes will be taken up by everyday web users, and on the other, its powerful ability to filter and refine the content that passes through it has content producers a little concerned about how it might facilitate both ad-dodging and unchecked wholesale copying of content by unscrupulous sploggers.

    Related tools

    Several predecessors and alternatives to Yahoo! Pipes have been discussed in it’s ongoing coverage. Anil Dash suggests:

    Plagger: an open-source, installable feed routing system created by Tatsuhiko Miyagawa which performs much of the core functionality of Pipes and is customizable, but lacks the user interface and integrated development environment (IDE) which distinguish Pipes.

    Ning: Perhaps the archetypal social application platform for the web. Headed by Gina Bianchini, Ning has thus far defined the feature set for end-user creation of web applications, though the focus has not been on creating web services.

    Jamie Pitts suggests that Yahoo! Pipes leans heavily on the interface design of Apple Quartz Composer and Propellerhead’s Reason applications.

    Ivan Pope throws a recommendation in the direction of Dappit, a data mapping web app that serves a similar function to Yahoo! Pipes.

    Conclusions

    yahoopipesshot-1.jpg
    Photo credit: Pete Cashmore

    Pipes is a hosted service that lets you remix feeds and create new data mashups in a visual programming environment. The name of the service pays tribute to Unix pipes, which let programmers do astonishingly clever things by making it easy to chain simple utilities together on the command line.”

    Here is a tool with the potential to change the way non-programmers interact with data on the web, allowing for the relatively easy mixing, matching and filtering of data streams into new information services and products which we have started to invent only in recent times.

    Nevertheless, this is not yet, a tool quite ready to be unleashed on the general public.

    While Web widgets bring mash ups to the masses, anyone that wants to get really stuck into the possibilities offered up by Yahoo! Pipes is going to have to know at least a little bit about the way web applications and protocols work behind the scenes.

    Now, while I say Pipes opens up mashup programming to the non-programmer, it’s not entirely for the faint of heart. At minimum, you need to be able to look at a URL line and parse out the parameters (so, for example, you can use Pipes’ “URL builder” module to construct input to a site’s query function), understand variables and loops, and so on. But you don’t really need to know these things to get started.

    What’s really lovely about this is that, like the Unix shell, Pipes provides a gradual introduction to web programming. You start out by modifying someone else’s pipe just a bit, then branch out into something more adventurous.
    (Source: Tim O’Reilly)

    That said, given that the site is emphasizing its social network aspect, and that many users are already freely sharing their mashups, it should not prove too difficult to modify and tweak the groundwork laid by others in remixing RSS feeds for your own needs and interests. What that means is that nonetheless some technical prowess is required to make the best out of Yahoo! Pipes, by simply cloning and refining on the Pipes work done by others, many more will have the opportunity to more easily learn and familiarize themselves with “piping”.

    Yahoo! Pipes is the first tangible tool that will allow many of you to customize, re-arrange and engineer new data views of the web as well as compelling new services that mix complementary and isolated data components available out there.

    Yahoo! Pipes is indeed, at least in historical terms, a milestone technology for the Web. It opens up opportunities that are orders of magnitude larger than what is typically possible today and it gives also to the less-technically equipped the means to mashup and remix content and information sources in ways and fashions not possible until now.

    Additional resources

    If you are hungry to learn more about Yahoo! Pipes, you might want to check out the following websites:

  • Tim O’Reilly’s resounding praise for Yahoo! Pipes
  • Nik Cubrilovic’s Tech Crunch feature on the service
  • Niall Kennedy’s coverage of Pipes
  • Pete Cashmore’s Mashable post on Pipes
  • Richard MacManus’ Read/Write Web coverage of Pipes
  • Anil Dash’s review of the service
  • Brady Forrrest’s Modules for building pipes and Deconstructing a pipe
    tutorials for the service, over at O’Reilly Radar
  • Rok Hrastnik marketing insight into Yahoo! Pipes

  • Beyond NewsMastering: Yahoo! Pipes Is The Internet RSS Remixer - Overview And Reports - Originally published by Robin Good on MasterNewMedia.org

    Every week it seems to become a little bit easier to get involved in multimedia content delivery and syndication - whether through sharing videos using Youtube, photos through Flickr, or your thoughts using popular blogging platforms. The ability to upload, embed and easily share media content is now something we take for granted, but until now there hasn’t been an easy way to gather all of this content together into a personalized online channel. That is all about to change starting today.

    SplashCast_Diagram_XSmall.gif

    YouTube was revolutionary in that it made it easy for all kinds of people to quickly upload their home-made video content, and let other people embed the resulting videos straight into their blogs and websites, or watch it directly from YouTube. Services like Slideroll made it easy to add soundtracks to your photo collections, and SPresent took the pain out of putting together great looking, animated presentations online. They are all great in their way, but they stand alone, and the content made using these tools functions in discrete, one-off units. One video (or playlist), one slide show, one presentation.

    For those working in the field of video, Brightcove offers a great step forward in that it allows you to create your own Internet TV channel. This means that you can add video content as you go along, and the video player embedded in other peoples’ websites will update every time you add new content to your line up.

    In this sense, content becomes dynamic, something that is forever changing and updating rather than displaying the same one-off information over and over again.

    But what if the same idea were applied to a service that allowed you to create your own truly multimedia online channels featuring audio, images, video and text? And if this service allowed you not only to create multimedia content easily from your browser, but also pull it into your channel from all over the web, placing your favourite YouTube videos side by side with your own webcam introductions, photos, text and mp3s?

    What you’d have is the world’s first multimedia content delivery and syndication tool.

    Today, that tool was launched. In this full review of the service, I explain exactly how easy it is to put together your own content-rich, personalized Internet media channel. The details follow:

    Introducing Splashcast

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    Splashcast - which officially launched in public beta at the DEMO conference today - is a media syndication service and more. The service offers an easy way for users to create and grab all kinds of media from around the web, and bring them together in an RSS-updated embeddable player.

    If you think of the feel and ease of use of the ubiquitous YouTube player, you will be in the right ballpark. The major difference is that Splashcast takes things a thousand miles further down the line, bringing all kinds of content under your control, whether photos, mp3 audio, text or Internet video. Effectively, Splashcast makes you both a presenter and curator of online media content, which you can gather into new contexts, for new audiences.

    In the following video introduction (1′ 49″), Splashcast’s Director of Content (and veteran tech blogger) Marshall Kirkpatrick talks you through the basics of what Splashcast is, and what it aims to do:

    The ultimate web widget

    scplayer.jpg

    What makes Splashcast so refreshing is the way that it combines the video-embedding trend popularized by YouTube with the flexibility, content syndication and ease of use of web widgets.

    A major breakthrough in the evolution of Web 2.0 has been the ability to easily share and recontextualize online media and data to suit the needs of different audiences at different times. By plugging different media players and micro-applications directly into websites and blogs, it has become a cinch to add rich content that adds value and interest to site visitors.

    But having a page full of separate videos, maps, RSS aggregators and other plug-in tools can be wearing on the most capable broadband connection, and there is something counterintuitive about placing videos and widgets in a vertical line down the body of a blog post or MySpace page.

    With the Splashcast player, you ultimately hand over more control to your site visitor, who instead of having to wait for six videos and a couple of widgets to load, can go straight to a single player and choose from a range of mixed-media content. Maybe they want to go through your photo-collection, or listen to a podcast you have put together, but then again, maybe all they are interested in is your selection of hand-picked YouTube videos. With Splashcast embedded into your website, it’s as simple as choosing from an intuitive channel guide that will be familiar to anyone that has ever used cable TV.

    scplayerguide.jpg

    What we have here is a simple way to have your content splashed out across the farthest reaches of the web, while keeping it totally under your control. Make one change from your console, and regardless of how many thousands of people have tapped into your online media channel, that content is going to be instantly updated in every single player. That’s quite an achievement on the part of the Splashcast team.

    Creating, syndicating and displaying content

    splashcast_creating.jpg

    Putting content together has been made very easy indeed, and one of the things that really sets Splashcast apart is the range of media that you can draw on in creating your online channel. To break this down, you are given the option to use the following types of content:

    • Audio files - which can be brought in from a URL, uploaded from your browser, or searched for from within Splashcast.

  • Photos - which can be accessed in all of the same ways as audio files, with the addition of the ability to grab pictures directly from Flickr.
  • Video - which can be uploaded, searched for, recorded directly from your webcam, or else grabbed from YouTube.
  • Text - which is inputted directly into a familiar, easy to use WYSIWYG online text-editor.
  • Any number of these files can uploaded to your ’show’, and sequenced as you see fit. You are also given the option of choosing whether there will be a fade in / fade out between discrete items, and if you would like items to auto-advance after a certain time, or wait for the user to click before moving to the next item in line.

    Sequencing your mixed media components is as simple as dragging and dropping them into the position you want them within your playlist. You might begin with a still photo, with accompanying background music (this is another option - the ability to choose a background music track that will play underneath your media elements), before moving onto a video, and finishing with a transcript or summary of the video.

    A fifth option allows you to bring whole RSS feeds in either from Flickr or YouTube. These can be put together using a range of parameters, including keyword and username searches that will bring back the content you are looking to collect. So if you have a collection of videos all gathered under a YouTube username, this provides a great shortcut for you to import the lot into a compilation ’show’.

    The ability to choose the size of the player will make this a great tool for the display of portfolios, web-comics and other visual media that will be able to make the most of the combination of still and motion elements. The biggest drawback with a lot of the current video sharing services is the inability to determine the size of the player window.

    Splashcast have taken a big step forward here, and offer player sizes that range from the standard 320 x 240 online video resolution right up to a much more accommodating 800 x 600. If it wasn’t enough that you can select from a vast range of preset sizes, it is also possible to create a player according to your own custom parameters. Given that different websites, and even types of content, call for differing display sizes, this seems like an essential aspect of online media publishing, and yet few others have picked up on it. Hopefully, those that emulate or draw on Spashcast’s well thought out design in the future will take this into account.

    In short, then, Splashcast makes it easy to quickly put together mixed-media, multi-file content from around the web, and bring it to a single destination.

    The Russian doll effect - granular differentiation of content

    granular_diff.jpg

    Different users of the service will have different needs for it, and Splashcast offers a good degree of flexibility in terms of how it is used. Effectively, what you have is a granular means to either aggregate or differentiate your content. Content is ordered on four basic levels, one nested inside the other like a Russian doll:

    1. Discrete media files - your starting point for any use of Splashcast is the raw material you will either source from elsewhere, or record directly into the console. Initially what you have is a bunch of photos, video, audio and text with not much of a relationship.

  • Shows - these items are now arranged using a simple drag and drop interface, so that you create a sequence for the media clips to run in. This is where aggregation comes into play, as you gather content from around the web and bring it together in a new context of your making, whether that be skateboarding mishaps or political commentary. Finally, you have a show. For some people, this will be as far as they need to go in differentiating and forging an identity for their content.
  • Channels - for those looking to diversify and specify their content even more precisely, you can next arrange your shows into their own channels. You might have a gadget review show, game review show and Web 2.0 application review show all gathered together under the banner of a tech review channel, for instance. This gives you a further opportunity to create choice within a specific niche, as your content grows.
  • Players - channels are then gathered into players, which you can select the size of. Should you finally end up creating more content than even your channels can contain, you can make selections of your channels within different players. Furthermore, by being able to create different players you are not only given the opportunity to create different contexts for your aggregated work, but also to allow for different player sizes, depending upon the needs of your audience.
  • What I want to point out here is that Splashcast is very scalable, and will readily adapt to the needs of both the social networking crowd, and those looking to put together professionally produced or aggregated mixed-media content.

    If this all makes it sound needlessly complicated, and all you are really looking for is the ability to throw together some YouTube clips and put them on your MySpace page, Splashcast will not give you any problems in doing so. In fact, the whole process feels very intuitive.

    Nevertheless, should you wish to use Splashcast to create an independent network of syndicated content, this is also well within the service’s reach. In short, then, Splashcast is incredibly scalable and has been built to cater to a range of users.

    The interface

    splashcast_interface.jpg

    The Splashcast console’s interface has been well thought through, and will take you step by step through the process of adding, switching and tracking the success of your content. The very clear graphical dimension of the interface features colourful, easily identifiable icons that leave little room for confusion. If I want to add video content, I click on the movie camera, and make my selection from the well illustrated list of video options. I feel confident that I could find my way around the console if it was written entirely in a different language, and that is a good thing in terms of overall usability.

    In addition to the use of these clear icons, text-box hints appear for almost anything on screen that my cursor rolls-over, so that I am constantly being guided through the process of putting together my custom media channel. There is never a point in the process that - even as a complete newcomer to the service - I feel out of my depth, or confused as to what I should be doing next. There are a good few media sharing services that could learn a thing or two here.

    Putting together a selection of media files to make a ’show’ is drag-and-drop easy, and importing these media components - from your own computer, or from an online source - is made utterly painless from start to finish.

    From the end-user perspective, the Splashcast player itself is well designed. All menu options fade away if I move my cursor outside of the player’s window, which allows for full, uninterrupted images and video. With the cursor inside the window, I gain access to the usual video controls, the ability to quickly skip back and forth from one media file to the next (rather like skipping scenes on a DVD player), along with menu controls that allow me to subscribe to the channel, leave comments along with a number of other options.

    What I’d like to see next

    splashcast_next.jpg

    It’s hard to find room for critique of what is already a very polished and well put-together service, despite having only just entered the public beta phase. The fact that the service is in the early stages of its beta release means that there are still some questions waiting to be answered.

    Chief among them for independent media publishers will be the issue of monetization. As YouTube have just announced their intended use of advertising, and the resultant revenue-sharing they have planned, it seems that monetization is no longer something that can be ignored by Web 2.0 start-up companies. At the time of writing, the Splashcast team have not arrived at a monetization model, although they have expressed an interest in avoiding pre- and post-roll advertising - the insertion of videos or advertising images before or after a clip.

    At this stage that certainly isn’t a problem, and it makes good sense for the service to build an active community and develop their service before deciding on such an important issue. However, in a competitive marketplace consumers (and especially those looking to produce professional quality content) are increasingly coming to expect compensation for their work.

    Given that Splashcast has such rich potential for the creation of entire mixed-media networks, channels and shows, this would definitely seem like an important step for them to consider before too long.

    In conclusion

    splashcast_conc.jpg

    Splashcast’s chief appeal is in its ability to bring together a range of content, regardless of medium, and recontextualize it for specific audiences. By putting at your finger tips an easy-to-use toolkit for the creation and aggregation of text, audio, photo and video based content Splashcast have succeeded in creating a unique venture with a whole lot of appeal.

    Added to this groundbreaking creation of the world’s first multimedia content delivery and syndication player, the inclusion of RSS at the heart of the service is the cherry on the cake. What this effectively means is that as a content producer, you can change, update and overhaul your content from a single online destination, and have the resulting content instantly relayed to your global online audience. Every show, every change in your line-up, every addition to your network will be instantly beamed to the Splashcast players embedded in the websites of your audience. Now that it’s here, it all seems so obvious - but then, the best inventions always do.

    Reading blogs site visitors have come to expect the ability to receive instantaneous updates every time new content is published.

    They have also come to expect the inclusion of rich media components, whether in the form of mp3 players, embedded video, or any number of web widgets. The age of text and scant images are coming to a close.

    What makes Splashcast so groundbreaking is that it brings these expectations to the world of multimedia. Now I come to think of it, why shouldn’t my media players update as often as my news feeds? Why shouldn’t I be able to bring my photo collection into dialogue with a video I just shot, and that video into contrast with last night’s TV news? Splashcast have taken the mashup and made it as accessible as Internet video. I can’t wait to see what they’re going to come up with next.

    Additional resources

    If this review has made you hungry for more information about Splashcast, you might want to take a look at the following websites:

  • TechCrunch’s preview of the service last November
  • Technorati search feed on Splashcast
  • The Read/Write culture of the remix and mash up are reshaping the web as we know it. But both continue to be threatened by those who would maintain an economic choke-hold on creativity. For while smart start-ups and media producers are backing the new wave of democratic, participatory media, the monolithic entertainment industry continues to strengthen its grip on intellectual property with increasingly restrictive copyright legislation.

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    Photo credit: Jonan Basterra

    Lawrence Lessig needs no introduction - outspoken advocate of the Read/Write, remix culture and father of the Creative Commons, Lessig’s mission has long been to expose the ridiculousness of intellectual property law as its stands today, while providing a powerful alternative to its restrictive implementation.

    In this video selection of Lessig in action, delivering his trademark presentations I have selected a handful of highlights from the recent Wikimania conference, alongside an earlier presentation on the topic of his seminal book Free Culture.

    The recurring theme should be studied by every kid in every school across the planet - the Read Only culture of restrictive copyright, top-down information dissemination and passive consumers was little more than a historical aberration. The twentieth century stands alone in its fierce control of intellectual property to the point of creating a society of passive consumers in the wake of true, vibrant participatory culture.

    Web 2.0 is turbo-charging our capacity to re-establish this vibrant, participatory, people-driven, creative culture. But we nevertheless face greater threats than ever to our cultural liberties, as corporations in league with legislators dream up new ways to monetize and fasten down the media being created online.

    Lawrence Lessig is one of the key thinkers and activists with the tools for everyday people, independent publishers, artists, musicians and film-makers to fight back and reclaim the culture that is rightfully theirs while still retaining control over their creative output.

    In this video showcase, I have highlighted some of his central contentions, and drawn out the essence of the argument: for our culture to thrive.

    For it, to really take off and be as rich as it can possibly be, the winds of change are going to have to sweep away the copyright culture of the twentieth century and the corporate culture of Digital Rights Management that has sprung from it. The alternatives are there. Read on, and find out what they are. lessig_profile.jpg
    Photo credit: Juan Felipe Rubio

    Creativity and Innovation always Build on the Past

    In the first clip, taken from Lessig’s 2004 presentation on Free Culture Lessig points out the basic principles on which his work is based. In every culture, at every time there is a pull between the emerging culture and its creativity, and those that would seek to preserve the status quo.

    However, this tension has become much greater in recent times as intellectual property legislation has gone unchecked, placing powerful rights in the hands of content publishers. This has been at the expense of an authentic, participatory culture belonging to the people engaging with that culture. By criminalizing, for example, the sampling of music for use in new and creative remixes, record companies clamp down on the ability of musicians to do what they have always done - tap into and transform the music that came before them.

    1. Creativity and innovation always builds on the past
    2. The past always tries to control the creativity that builds on it
    3. Free societies enable the future by limiting the past
    4. Ours is less and less a free society”

    Law, Technology and Copyright

    The Internet has heralded a previously unthinkable access to information, unparalleled by anything in history. It seems crazy, then, that the same intellectual property model applied to the age of scarcity - of the one off, the original article, the ‘limited edition’ - should be applied to a medium that relies on the copying of information from one place to another.

    But this is exactly the situation we are facing. If everything is a copy, Lessig asks, and copyright legislation as it exists today is in the business of regulating copies, does this not leave us in the perilous position of having the sum total of culture regulated from above?

    Lawrence Lessig: Law and technology together produces a kind of regulation we have not seen before. Here’s a simple copyright lesson - law regulates copies, what’s that mean? Well, before the Internet, think of this as the world of all possible uses, are they copyrighted work? Most of them are unregulated. Stop talking about fair use, this is not fair use, this is unregulated uses. To read it - its not a fair use, its an unregulated use. To give it to someone - its not a fair use, its unregulated. To sell it, to sleep on top of it, to do any of these things with this text is unregulated.

    Now, in the center of this unregulated use is a small bit of stuff regulated by the copyright law, for example publishing the book - that’s regulated.

    And then, within the small range of things regulated by copyright law there’s this tiny band before the internet of stuff we call fair use. Uses that otherwise would be regulated, but that the law says you can engage in without the permission of anybody else. For example, quoting a text in another text - that’s a copy but it’s still a fair use.

    That means the world was divided into three camps, not two: unregulated uses, regulated uses that were fair use and our quintessential copyright world. Three categories.

    Enter the Internet. Every act is a copy. Which means - all of these unregulated uses disappear. Presumptively, everything you do on your machine, on the network, is a regulated use.
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    Photo credit: Tomy Pelluz

    Read/Write Culture: Sousa was Right

    One hundred years ago there existed a genuine concern that the new technology of the voice recorder would rob everyday people of their cultural heritage, of their direct participation in the spoken and musical life of their community. While few of us now could imagine not having access to recorded music, this fear was to an extent well founded.

    Not, though, because of the technology of sound recording alone, but through its marriage to law. As the early recording industry developed, so too the control that they had over content grew with them, and this takes us right up to today, when purchasing a music track from iTunes means that you are also purchasing the right to play it only on an iPod, or through iTunes, rather than anywhere you’d like to.

    As new technology unsettles old, those in power nevertheless find new ways to wring money from and continue their control over media culture. But the emerging web, with the peer-to-peer network at its very heart, promises to shake up the existing order, and at the center of this networked culture is the open sharing of information.

    Lawrence Lessig: I’ve been going around talking about the difference between what I refer to as Read Only and Read/Write culture. I was inspired to start talking about cultures like this by something I read by Tim Wu describing a story that happened exactly a hundred years ago.

    In 1906 this man, a composer of awful, awful music, John Philip Sousa, went to this place - the United States congress - to talk about this technology - technology he referred to as the ‘talking machine’.

    Sousa was not a fan of talking machines. This is what he had to say:

    These talking machines are going to ruin the artistic development of music in this country.

    When I was a boy… in front of every house in the summer evenings you would find young people together singing the songs of the day or the old songs. Today you hear these infernal machines going night and day. We will not have a vocal chord left. The vocal chords will be eliminated by a process of evolution, as was the tail of man when he came from the ape.

    Now this picture I wanted to talk about - the idea of young people together singing the songs of the day or the old songs. This is a picture of culture. It’s a picture of culture we could call using modern computer technology Read/Write culture. It’s a picture of culture where people participate in the creation and the recreation of their culture, in that sense it’s Read/Write.

    Sousa’s fear was that the capacity of this Read/Write culture would be lost because of these ‘infernal machines’. Machines would take it away, displace the practice, and in its place we have the mere image of Read/Write culture or what we call the Read Only culture. A culture where creativity is consumed but the consumer is not a creator. A culture which is top-down, where the vocal cords spread among the people have been lost. That was his fear.

    If you look back to the twentieth century, at least in what we call the quote-unquote developed world, it’s hard not to conclude that Sousa was right.

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    Photo credit: Jonan Basterra

    Read/Write vs. Read-Only Culture

    We see, then, the emergence of two cultures, the emergence of two Internets, two possible paths that may converge, in the best case scenario. On the one hand, there is the Read/Write culture, the culture that prefigures existing draconian intellectual property, and will hopefully go on to supersede it.

    This is the culture of the blog, the mash up, the video sharing portal and the social network. It is the culture that has transformed the Internet from a series of static pages to a dynamic, living, breathing organism allowing for new levels of collaboration and creativity.

    On the other hand, there is the Read-Only culture, the culture of DRM, of Trusted Computing and proprietary IPTV.

    This is the culture of the passive consumer, the culture that would ideally make the internet a souped-up replica of television, piping media into the homes of docile, opiated consumers.

    Which sounds more appealing to you?

    Lawrence Lessig: The critical thing to recognize is that there’s not just one new culture that’s out there, there’s in fact two. Two very different cultures being produced by the Internet. These cultures are very important and importantly different.

    The first is the new kind of Read Only culture. This culture has massively efficient technologies that facilitate the buying and consumption of culture produced only. It’s ideal is to make it possible that at any time, anywhere you can buy culture you want - culture created elsewhere.

    The poster child of this forum of cultural expression: the Apple corporation. Apple iTunes, ninety-nine cents, buy whatever song you want, play it on the iPod and only on the iPod. But if you do that - at least in America - you’re guaranteed to be ‘cool’.

    And it’s not just music now, videos too download to your iPod and it’s not just Apple, Amazon’s experimenting with pay-per-page for selling books, eBooks is experimenting with a pay-per-read way of selling books. The point is that all of these contexts are trying to find ways to increasing perfect the powers of copyright owners to control how people consume culture. That’s the Read Only internet.

    But at the same time, there’s another internet being created by companies like these, companies of course that are interested in people consuming culture but not just in consuming - creating and sharing their creativity. You live in this space.

    Copyright and the Two Cultures

    Copyright as it exists today is firmly on the side of the Read-Only culture, but then, many of the laws in existence date from a time when there was nothing but Read-Only culture.

    Undeniably, the times have changed. Copyright, if it is to let culture thrive and not simply preserve the interests of a few monopolistic media moguls, is going to have to adapt to the changing landscape. This doesn’t need to mean throwing away the rights of artists to be treated fairly and to make a living from their creativity, far from it. Efforts such as Creative Commons are there to provide a powerful alternative to blanket copyright restrictions, so that work can be shared or distributed on terms agreeable to their creator.

    Lawrence Lessig: So there are two radically different cultures here, produced by the Internet. And of course, the point none of you don’t know is that the law’s attitude about these two very different cultures is radically different. The law of copyright: copyright law doesn’t like the Read/Write culture. Copyright loves the Read Only culture.

    Copyright supports the Read Only culture and weakens the Read/Write culture in the current way that it is regulated. With the current way that it is regulated, it’s theft that to use culture in a digital context, because every single use produces a copy, which means every single use presumptively requires permission.

    A free society shifts to a permission society merely because the platform through which we get access to our culture happens to make copies every time we access and use our culture. Now that conflict would be bad enough, but it’s exacerbated by this war: the current war to protect the business model of the Read Only culture. And that war will have a consequence if allowed to run its course of killing the potential of the Read/Write culture.

    And it’s to resist this potential, to destroy what the Read/Write culture is, that many —- fight to get a different balance in the law. Because the tools, or - in the terminology of the time - the weapons being deployed to fight the ”piracy” that happens on the net, where in order to protect the Read Only culture the weapons of law and technology - new law and technology - Digital Rights Management technology will kill the potential here unless there is some resistance.

    Video literacy and Self-Expression

    Applying copyright laws focused on the dominance of text, in an age dominated by audio-visual media is clearly a step in the wrong direction. As the web makes the use of sound and (moving) images accessible to more and more people, the literacy of the age should not be measured in terms of the written word, but instead in the language of the era: video.

    As video enables both a new ease of expression and dissemination of everyday people’s messages, the final hurdle in terms of a vibrant, creative, video culture is the outmoded copyright legislation preventing people from legally sharing, remixing and adapting material online. Certainly, there are companies getting wise to the rich potential of the video remix. See JumpCut and EyeSpot’s promotional remix contests as one great example of copyright holders cutting some slack, but this is still the exception rather than the rule.

    For the next wave of video artists to truly thrive, their work needs to be legalized, and this could easily be done through - as one example - one of the creative commons remix licenses. In the meantime, a rich online underground goes on regardless of the risk of potentially life-destroying legal actions totaling hundreds of thousands of dollars.

    Lawrence Lessig: This is the Read/Write culture that the Internet has produced. It is digital creativity, and of course, what you see here is nothing new in the capacity of film-makers or television studios. This has been around since television or film was born. What’s new here are the tools for democratizing the capacity. For people to take sounds and images and the culture around them and remix them in a way that says something.

    Now those of us that spend our lives as academics writing texts like to believe that people understand the world through the texts that we write. But we increasingly need to recognize that writing words is the latin of our modern time. And the ordinary language of the people, the vulgar language of the people, is not words, it’s this - video and sound.

    And what these technologies have done is spread the capacity for ordinary people to use this way of speaking - to speak more powerfully. These are the tools of creativity that are now tools of speech. Now the new potential to speak is the new potential to learn, is the new literacy in this age and it’s reviving the capacity of this Read/Write culture.

    The Creative Commons Alternative

    One alternative to one-size-fits-all, blanket copyright is the application of Creative Commons licensing. Whenever you create a work - be it a piece of music, writing, video or whatever else - you are automatically granted by law a full, all-rights reserved copyright. That may sound appealing, until you realize that this makes it very difficult for anyone looking to use your work in a remix capacity to be sure they won’t get a call from your lawyer.

    Creative Commons was brought about to offer a series of alternative licenses to this blanket ‘all rights reserved’ so that you can choose exactly what others can an can’t do with your work.

    In the following video, created for Robin Good’s recent post on Creative Commons, the Robin Good team remixed the audio track to the original Creative Commons licensed animation, putting our personal spin on this explanation of how Creative Commons is bringing about a new wave of creativity in the wake of Industrial era copyright law.

    For your work to thrive out on the frontier of new media, applying restrictive copyright won’t help you, but it might just hold you back. When you let go of the reigns and allow people to transform your work, you give it a new life and the power of viral communication. In this way, your message has a far greater chance of reaching far more people, people that will in turn be drawn back in your direction.

    The Read/Write culture is transforming how we do media, and what media mean to us. To thrive in this dynamic, two-way, peer-governed universe of content means to tap into new business models, and to seek out new, creative alternatives. The Internet is by its very nature a remix culture, as copies link to copies of copies in a hall of mirrors - let’s take advantage of all that this has to offer us as content producers.

    Create it, share it, remix it.

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